Take on the campaign in 4-player co-op, and dive into the fray in 16-player Deathmatch, Team Deathmatch, CTF, and more-then take things to the next level by creating and sharing custom game modes.īurst blood vessels listening to a supercharged metal soundtrack by retro FPS composer Andrew Hulshult that dynamically changes gears to accompany your actions. Team up and go head-to-head in a variety of multiplayer modes. Unleash your inner map designer with Prodeus’s powerful but easy-to-use level editor, and keep the visceral combat fresh with a built-in browser filled with community-created maps. ![]() Experience the gory thrills of the elder shooters, dialed up to 11 thanks to Prodeus’s delightfully demented dismemberment system. Splatter the steel walls and alien halls with the blood of your enemies. Blast and blaze your way through hordes of chaos-spawned creatures using an arsenal of classically over-the-top weapons. Steel yourself for fast and frantic nonstop action. Experience over-the-top explosions of lo-fi pixels and hi-tech particle effects as you clash against the Prodeans and forces of Chaos. Shooters past and present collide with graphics that combine today’s high-quality 3D tech with retro visuals. This is the Boomer Shooter you’ve been waiting for. ![]() The game features a hand-crafted campaign from industry FPS veterans, co-op and competitive multiplayer play drawing on classic modes*, a fully integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play. Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware. Now oddly enough I'm on a 4k screen and I'm hunting for a 3090.Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. That's exactly what folks said to me when I put in my 2080ti for 1080p so I feel ya bud. You're throwing around "bad optimisation" without even truly understanding what you're talking about.Īnd yes for 1080p gaming a 3080ti is bloody overkill but I don't care. Of course the Deck isn't going to run Prodeus that well with it's settings set balls to the wall. How is any of that abysmal? You're trying to compare a card that can suck upwards of 500W to an APU that has a draw of 15W across 4 cores and has to perform the tasks of a CPU and GPU on the one chip. I'm sorry what? My 3080ti desktop isn't even pushing 800MHz when running Prodeus and that's everything maxed, 60FPS, 1080p because I'm on a 1080p monitor and my GPU utilisation is only 50% and I'm only using 25% of it's total power draw. I've noticed a very big trend in a lot of defense forcing of really pc versions especially when they use DLSS. Even on a 3080 the amount of usage and wattage it is pulling is abysmal for what is going on. Originally posted by λ Experimental Vaccine till 2023:I'm sorry but prodeus is the case of optimisation. The amount of power the game is using and the performance it is giving is objectively poor. I'm sorry but prodeus is the case of optimisation. Yes retro aesthetics does not mean retro requirements, and yes proton can caus ea loss in performance but it very often and PROVEN results in the same performance and sometimes better. Another thing to keep in mind you are going to have a slight performance hit regardless as the game needs to run through a proton compatibility layer since there is no native linux build And just because a game is retro in aesthetic it doesn't mean it's retro in hardware requirements. You need to keep in mind that the Steam Deck doesn't have the same amount of power delivery to the APU as a desktop/laptop would to a dedicated CPU and GPU as there are thermal limitations to consider along with battery life. If it isn't then cap the refresh rate to something like 40Hz(in turn capping to 40fps stable) which is a rather good compromise. If 60Hz is a must have no compromise just drop the resolution, turn down shadow/render distance etc. ![]() Originally posted by Katcher:It's less about optimisation and more you trying to get more than what the Deck can push.
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